From 9d632dd826c8a312095de0f56df66b2580d336cb Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 6 Jul 2008 11:21:21 +0000 Subject: major update. server clean up and much added documentation --- src/game/client/gc_client.hpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/game/client/gc_client.hpp') diff --git a/src/game/client/gc_client.hpp b/src/game/client/gc_client.hpp index 750154b3..f19766bf 100644 --- a/src/game/client/gc_client.hpp +++ b/src/game/client/gc_client.hpp @@ -1,5 +1,5 @@ #include -#include +#include #include #include @@ -22,8 +22,8 @@ extern vec2 local_target_pos; // snap pointers struct SNAPSTATE { - const NETOBJ_PLAYER_CHARACTER *local_character; - const NETOBJ_PLAYER_CHARACTER *local_prev_character; + const NETOBJ_CHARACTER *local_character; + const NETOBJ_CHARACTER *local_prev_character; const NETOBJ_PLAYER_INFO *local_info; const NETOBJ_FLAG *flags[2]; const NETOBJ_GAME *gameobj; @@ -46,8 +46,8 @@ extern const NETOBJ_GAME *gameobj; extern TUNING_PARAMS tuning; // predicted players -extern PLAYER_CORE predicted_prev_player; -extern PLAYER_CORE predicted_player; +extern CHARACTER_CORE predicted_prev_char; +extern CHARACTER_CORE predicted_char; // input extern NETOBJ_PLAYER_INPUT input_data; @@ -148,7 +148,7 @@ struct CLIENT_DATA int team; int emoticon; int emoticon_start; - PLAYER_CORE predicted; + CHARACTER_CORE predicted; TEE_RENDER_INFO skin_info; // this is what the server reports TEE_RENDER_INFO render_info; // this is what we use -- cgit 1.4.1