From d15bef7ede6b07dbbc2f6b6a3e23b1ed83e6b6ea Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 6 Apr 2008 11:52:00 +0000 Subject: loads of changes here and there. added flushing of packets when connection is started --- src/game/client/gc_client.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/client/gc_client.h') diff --git a/src/game/client/gc_client.h b/src/game/client/gc_client.h index bb684830..2ab558f3 100644 --- a/src/game/client/gc_client.h +++ b/src/game/client/gc_client.h @@ -50,9 +50,7 @@ extern player_core predicted_prev_player; extern player_core predicted_player; // input -extern int picked_up_weapon; extern NETOBJ_PLAYER_INPUT input_data; -extern int input_target_lock; // debug extern int64 debug_firedelay; @@ -153,6 +151,8 @@ struct client_data tee_render_info skin_info; // this is what the server reports tee_render_info render_info; // this is what we use + float angle; + void update_render_info(); }; -- cgit 1.4.1