From dd21ae1bc7a648138d33727628983a3b25a07570 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 19 Jan 2008 10:57:25 +0000 Subject: large commit. documented a bit. editor updates. general cleanup of everything --- src/game/client/gc_client.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/game/client/gc_client.cpp') diff --git a/src/game/client/gc_client.cpp b/src/game/client/gc_client.cpp index bbb00c27..f4af5cc3 100644 --- a/src/game/client/gc_client.cpp +++ b/src/game/client/gc_client.cpp @@ -7,6 +7,7 @@ extern "C" { #include #include + #include }; #include "../g_game.h" @@ -1140,7 +1141,7 @@ void render_game() // don't use predicted } else - local_character_pos = mix(predicted_prev_player.pos, predicted_player.pos, client_intrapredtick()); + local_character_pos = mix(predicted_prev_player.pos, predicted_player.pos, client_predintratick()); } else if(local_character && local_prev_character) { @@ -1211,7 +1212,7 @@ void render_game() for(int i = 0; i < inp_num_events(); i++) { - INPUTEVENT e = inp_get_event(i); + INPUT_EVENT e = inp_get_event(i); if (!(e.ch >= 0 && e.ch < 32)) { -- cgit 1.4.1