From 7b68ff42773976cafe39b59dc026350cda5c05fd Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Mon, 15 Jun 2009 14:01:36 +0000 Subject: fixed chaining of console commands, allows snatching updates of console variables. cleaned up some code --- src/game/client/gameclient.hpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/game/client/gameclient.hpp') diff --git a/src/game/client/gameclient.hpp b/src/game/client/gameclient.hpp index 35b95f27..e354430d 100644 --- a/src/game/client/gameclient.hpp +++ b/src/game/client/gameclient.hpp @@ -1,5 +1,6 @@ #include +#include #include #include "render.hpp" @@ -34,6 +35,8 @@ class GAMECLIENT static void con_team(void *result, void *user_data); static void con_kill(void *result, void *user_data); + static void conchain_special_infoupdate(void *result, void *user_data, CONSOLE_CALLBACK cb, void *cbuser); + public: bool suppress_events; bool new_tick; -- cgit 1.4.1