From ee2f625754ca9f01be6732550f16098c5afa704a Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 10 Mar 2011 10:08:14 +0100 Subject: added extended spectator mode. Closes #28 --- src/game/client/gameclient.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/game/client/gameclient.h') diff --git a/src/game/client/gameclient.h b/src/game/client/gameclient.h index 3681b301..5e8b9391 100644 --- a/src/game/client/gameclient.h +++ b/src/game/client/gameclient.h @@ -49,7 +49,7 @@ class CGameClient : public IGameClient void DispatchInput(); void ProcessEvents(); - void UpdateLocalCharacterPos(); + void UpdatePositions(); int m_PredictedTick; int m_LastNewPredictedTick; @@ -109,6 +109,8 @@ public: const CNetObj_Character *m_pLocalCharacter; const CNetObj_Character *m_pLocalPrevCharacter; const CNetObj_PlayerInfo *m_pLocalInfo; + const CNetObj_SpectatorInfo *m_pSpectatorInfo; + const CNetObj_SpectatorInfo *m_pPrevSpectatorInfo; const CNetObj_Flag *m_paFlags[2]; const CNetObj_GameInfo *m_pGameInfoObj; const CNetObj_GameData *m_pGameDataObj; @@ -121,6 +123,7 @@ public: int m_NumPlayers; int m_aTeamSize[2]; bool m_Spectate; + vec2 m_SpectatorPos; // struct CCharacterInfo -- cgit 1.4.1