From cdc5f26900dc10e10679ba76a30f195e8b3f5505 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 7 Jun 2009 14:36:54 +0000 Subject: new font rendering system using freetype2. only compiles under linux for now --- src/game/client/gameclient.cpp | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) (limited to 'src/game/client/gameclient.cpp') diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index 8d0e044c..a90cdc49 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -193,15 +193,12 @@ void GAMECLIENT::on_init() for(int i = 0; i < NUM_NETOBJTYPES; i++) snap_set_staticsize(i, netobj_get_size(i)); - // load default font - static FONT_SET default_font; int64 start = time_get(); - int before = gfx_memory_usage(); - font_set_load(&default_font, "fonts/default_font%d.tfnt", "fonts/default_font%d.png", "fonts/default_font%d_b.png", 14, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 36); - dbg_msg("font", "gfx memory used for font textures: %d", gfx_memory_usage()-before); - - gfx_text_set_default_font(&default_font); + // load default font + static FONT *default_font; + default_font = gfx_font_load("data/fonts/vera.ttf"); + gfx_text_set_default_font(default_font); config.cl_threadsoundloading = 0; -- cgit 1.4.1