From 09cd38d3207fb619022d1cda157ecb1504600513 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 13 Feb 2011 13:58:59 +0100 Subject: cleaned up skin initialisation --- src/game/client/gameclient.cpp | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'src/game/client/gameclient.cpp') diff --git a/src/game/client/gameclient.cpp b/src/game/client/gameclient.cpp index 99195dc3..b445803d 100644 --- a/src/game/client/gameclient.cpp +++ b/src/game/client/gameclient.cpp @@ -223,6 +223,8 @@ void CGameClient::OnConsoleInit() void CGameClient::OnInit() { + int64 Start = time_get(); + // set the language g_Localization.Load(g_Config.m_ClLanguagefile, Storage(), Console()); @@ -234,8 +236,6 @@ void CGameClient::OnInit() for(int i = 0; i < NUM_NETOBJTYPES; i++) Client()->SnapSetStaticsize(i, m_NetObjHandler.GetObjSize(i)); - int64 Start = time_get(); - // load default font static CFont *pDefaultFont = 0; char aFilename[512]; @@ -265,9 +265,6 @@ void CGameClient::OnInit() gs_LoadCurrent++; } - // load skins - ::gs_Skins.Init(); - // TODO: Refactor: fix threaded loading of sounds again // load sounds { -- cgit 1.4.1