From b49e4da20b25e130cfdce4c861f0bec901f9c057 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Tue, 21 Oct 2008 18:40:46 +0000 Subject: fixed editor saving, open and append. note that you can only save maps to your user directory --- src/game/client/components/skins.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/client/components') diff --git a/src/game/client/components/skins.cpp b/src/game/client/components/skins.cpp index 0ce3d952..451a77f3 100644 --- a/src/game/client/components/skins.cpp +++ b/src/game/client/components/skins.cpp @@ -125,7 +125,7 @@ void SKINS::init() { // load skins num_skins = 0; - engine_listdir("skins", skinscan, this); + engine_listdir(LISTDIRTYPE_ALL, "skins", skinscan, this); } int SKINS::num() -- cgit 1.4.1