From 9acb3e5e713d1ab6b2312aa4cdc7946f85f875d0 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Tue, 21 Oct 2008 18:05:06 +0000 Subject: continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly --- src/game/client/components/skins.cpp | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'src/game/client/components') diff --git a/src/game/client/components/skins.cpp b/src/game/client/components/skins.cpp index b12bc1cf..0ce3d952 100644 --- a/src/game/client/components/skins.cpp +++ b/src/game/client/components/skins.cpp @@ -7,6 +7,12 @@ #include #include + +extern "C" +{ + #include +} + #include "skins.hpp" SKINS::SKINS() @@ -119,7 +125,7 @@ void SKINS::init() { // load skins num_skins = 0; - fs_listdir("skins", skinscan, this); + engine_listdir("skins", skinscan, this); } int SKINS::num() -- cgit 1.4.1