From 401543c7a9171fd637807886eaad6bfd9efd56a5 Mon Sep 17 00:00:00 2001 From: oy Date: Sat, 2 Apr 2011 19:34:02 +0200 Subject: added some space for colour channel translations in the graphic settings as well --- src/game/client/components/menus_settings.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/client/components') diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index 960dd4d6..8d03d2a9 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -727,8 +727,8 @@ void CMenus::RenderSettingsGraphics(CUIRect MainView) CUIRect Text; MainView.HSplitTop(19.0f, &Button, &MainView); Button.VMargin(15.0f, &Button); - Button.VSplitLeft(50.0f, &Text, &Button); - Button.VSplitRight(5.0f, &Button, 0); + Button.VSplitLeft(100.0f, &Text, &Button); + //Button.VSplitRight(5.0f, &Button, 0); Button.HSplitTop(4.0f, 0, &Button); float k = (*pColorSlider[s]) / 255.0f; -- cgit 1.4.1