From 15e1d4f1d68eacefa178bb9eda3bff5b904c45bb Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 5 May 2011 02:08:39 +0200 Subject: distinguish [chat] and [teamchat] in console messages. Closes #643 --- src/game/client/components/chat.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/client/components') diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp index ee294dc4..f5787483 100644 --- a/src/game/client/components/chat.cpp +++ b/src/game/client/components/chat.cpp @@ -292,7 +292,7 @@ void CChat::AddLine(int ClientID, int Team, const char *pLine) char aBuf[1024]; str_format(aBuf, sizeof(aBuf), "%s%s", m_aLines[m_CurrentLine].m_aName, m_aLines[m_CurrentLine].m_aText); - Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "chat", aBuf); + Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, m_aLines[m_CurrentLine].m_Team?"teamchat":"chat", aBuf); } // play sound -- cgit 1.4.1