From 46125d5ed7126276098875efcc61cd4b11bbd6d2 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 11 Jan 2009 15:51:43 +0000 Subject: fixed so predicted sounds and air jump effect works with demo playback --- src/game/client/components/sounds.hpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/client/components/sounds.hpp') diff --git a/src/game/client/components/sounds.hpp b/src/game/client/components/sounds.hpp index 5e3dfd6e..95ddb1ec 100644 --- a/src/game/client/components/sounds.hpp +++ b/src/game/client/components/sounds.hpp @@ -16,6 +16,7 @@ public: virtual void on_render(); void play(int chn, int setid, float vol, vec2 pos); + void play_and_record(int chn, int setid, float vol, vec2 pos); }; -- cgit 1.4.1