From 72c06a258940696093f255fb1061beb58e1cdd0b Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sat, 29 May 2010 07:25:38 +0000 Subject: copied refactor to trunk --- src/game/client/components/sounds.h | 36 ++++++++++++++++++++++++++++++++++++ 1 file changed, 36 insertions(+) create mode 100644 src/game/client/components/sounds.h (limited to 'src/game/client/components/sounds.h') diff --git a/src/game/client/components/sounds.h b/src/game/client/components/sounds.h new file mode 100644 index 00000000..ce74b85e --- /dev/null +++ b/src/game/client/components/sounds.h @@ -0,0 +1,36 @@ +#ifndef GAME_CLIENT_COMPONENTS_SOUNDS_H +#define GAME_CLIENT_COMPONENTS_SOUNDS_H +#include + +class CSounds : public CComponent +{ + enum + { + QUEUE_SIZE = 32, + }; + int m_aQueue[QUEUE_SIZE]; + int m_QueuePos; + int64 m_QueueWaitTime; + +public: + // sound channels + enum + { + CHN_GUI=0, + CHN_MUSIC, + CHN_WORLD, + CHN_GLOBAL, + }; + + virtual void OnInit(); + virtual void OnReset(); + virtual void OnRender(); + + void ClearQueue(); + void Enqueue(int SetId); + void Play(int Channel, int SetId, float Vol, vec2 Pos); + void PlayAndRecord(int Channel, int SetId, float Vol, vec2 Pos); +}; + + +#endif -- cgit 1.4.1