From 4bede550be18cfc9bb4df669c147032917160066 Mon Sep 17 00:00:00 2001 From: oy Date: Tue, 1 Mar 2011 18:31:20 +0100 Subject: only update the ping if the scoreboard is active. Closes #27 --- src/game/client/components/players.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/client/components/players.cpp') diff --git a/src/game/client/components/players.cpp b/src/game/client/components/players.cpp index 40197e9f..cbbc8d99 100644 --- a/src/game/client/components/players.cpp +++ b/src/game/client/components/players.cpp @@ -500,7 +500,7 @@ void CPlayers::RenderPlayer( RenderInfo.m_ColorFeet.a = 1.0f; RenderTools()->RenderTee(&State, &RenderInfo, Player.m_Emote, Direction, Position); - if(Player.m_PlayerState == PLAYERSTATE_CHATTING) + if(Player.m_PlayerFlags&PLAYERFLAG_CHATTING) { Graphics()->TextureSet(g_pData->m_aImages[IMAGE_EMOTICONS].m_Id); Graphics()->QuadsBegin(); -- cgit 1.4.1