From 5c6e274a885d8df97e208071f8006d1005868e65 Mon Sep 17 00:00:00 2001 From: oy Date: Mon, 4 Apr 2011 20:37:12 +0200 Subject: added more and resized flags by Crises and made them show up smaller and less of an eye-catcher. Closes #566 --- src/game/client/components/menus_settings.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/client/components/menus_settings.cpp') diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index 8d03d2a9..a5ec18cc 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -219,7 +219,7 @@ void CMenus::RenderSettingsPlayer(CUIRect MainView) { Item.m_Rect.Margin(10.0f, &Item.m_Rect); float OldWidth = Item.m_Rect.w; - Item.m_Rect.w = 96.0f*Item.m_Rect.h/64.0f; + Item.m_Rect.w = Item.m_Rect.h*2; Item.m_Rect.x += (OldWidth-Item.m_Rect.w)/ 2.0f; Graphics()->TextureSet(pEntry->m_Texture); Graphics()->QuadsBegin(); -- cgit 1.4.1