From 05244d4dad5a08eb53fdd738588a29e26af72736 Mon Sep 17 00:00:00 2001 From: oy Date: Tue, 22 Mar 2011 00:40:43 +0100 Subject: decreased the size of the "reset to defaults"-button in the settings menu --- src/game/client/components/menus_settings.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/game/client/components/menus_settings.cpp') diff --git a/src/game/client/components/menus_settings.cpp b/src/game/client/components/menus_settings.cpp index 4a67a0ce..b0309ee4 100644 --- a/src/game/client/components/menus_settings.cpp +++ b/src/game/client/components/menus_settings.cpp @@ -540,7 +540,7 @@ void CMenus::RenderSettingsControls(CUIRect MainView) // misc settings { MiscSettings.HSplitTop(10.0f, 0, &MiscSettings); - MiscSettings.HSplitBottom(50.0f*UI()->Scale(), &MiscSettings, &ResetButton); + MiscSettings.HSplitBottom(50.0f, &MiscSettings, &ResetButton); RenderTools()->DrawUIRect(&MiscSettings, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f); MiscSettings.Margin(10.0f, &MiscSettings); @@ -552,6 +552,9 @@ void CMenus::RenderSettingsControls(CUIRect MainView) // defaults ResetButton.HSplitTop(10.0f, 0, &ResetButton); + RenderTools()->DrawUIRect(&ResetButton, vec4(1,1,1,0.25f), CUI::CORNER_ALL, 10.0f); + ResetButton.HMargin(10.0f, &ResetButton); + ResetButton.VMargin(30.0f, &ResetButton); static int s_DefaultButton = 0; if(DoButton_Menu((void*)&s_DefaultButton, Localize("Reset to defaults"), 0, &ResetButton)) m_pClient->m_pBinds->SetDefaults(); -- cgit 1.4.1