From 96808a11451f2ccf22346253bd22f8f559207ac8 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 20 Mar 2011 15:33:49 +0100 Subject: made it possible to just show the number of player slots of a server (instead of client ones). Closes #68 --- src/game/client/components/menus_ingame.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/client/components/menus_ingame.cpp') diff --git a/src/game/client/components/menus_ingame.cpp b/src/game/client/components/menus_ingame.cpp index d49c96e2..ef3d0236 100644 --- a/src/game/client/components/menus_ingame.cpp +++ b/src/game/client/components/menus_ingame.cpp @@ -252,7 +252,7 @@ void CMenus::RenderServerInfo(CUIRect MainView) Localize("Map"), CurrentServerInfo.m_aMap, Localize("Score limit"), m_pClient->m_Snap.m_pGameInfoObj->m_ScoreLimit, Localize("Time limit"), m_pClient->m_Snap.m_pGameInfoObj->m_TimeLimit, - Localize("Players"), m_pClient->m_Snap.m_NumPlayers, CurrentServerInfo.m_MaxPlayers + Localize("Players"), m_pClient->m_Snap.m_NumPlayers, CurrentServerInfo.m_MaxClients ); TextRender()->Text(0, GameInfo.x+x, GameInfo.y+y, 20, aBuf, 250); } -- cgit 1.4.1