From 2f86ad3c4baab2709f224f0ff7cf9ca46d4b1f52 Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 4 Mar 2012 12:46:38 +0100 Subject: fixed chat ignore feature --- src/game/client/components/menus_ingame.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/client/components/menus_ingame.cpp') diff --git a/src/game/client/components/menus_ingame.cpp b/src/game/client/components/menus_ingame.cpp index a9cf35e9..084520d9 100644 --- a/src/game/client/components/menus_ingame.cpp +++ b/src/game/client/components/menus_ingame.cpp @@ -183,7 +183,7 @@ void CMenus::RenderPlayers(CUIRect MainView) ButtonBar.VSplitLeft(Width, &Button, &ButtonBar); Button.VSplitLeft((Width-Button.h)/4.0f, 0, &Button); Button.VSplitLeft(Button.h, &Button, 0); - if(&g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[Index].m_Friend) + if(g_Config.m_ClShowChatFriends && !m_pClient->m_aClients[Index].m_Friend) DoButton_Toggle(&s_aPlayerIDs[Index][0], 1, &Button, false); else if(DoButton_Toggle(&s_aPlayerIDs[Index][0], m_pClient->m_aClients[Index].m_ChatIgnore, &Button, true)) -- cgit 1.4.1