From 57b2c49d571ac160d03b9bc30b6eb72976bfe82a Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Mon, 15 Jun 2009 13:16:33 +0000 Subject: fixed so that the demo player doesn't crash when the map isn't found --- src/game/client/components/menus_demo.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'src/game/client/components/menus_demo.cpp') diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp index 3a22fde2..efcf05b8 100644 --- a/src/game/client/components/menus_demo.cpp +++ b/src/game/client/components/menus_demo.cpp @@ -406,7 +406,11 @@ void MENUS::render_demolist(RECT main_view) if(ui_do_button(&play_button, localize("Play"), 0, &play_rect, ui_draw_menu_button, 0)) { if(selected_item >= 0 && selected_item < demos.size()) - client_demoplayer_play(demos[selected_item].filename); + { + const char *error = client_demoplayer_play(demos[selected_item].filename); + if(error) + popup_message(localize("Error"), error, localize("Ok")); + } } } -- cgit 1.4.1