From c42679a10ef46704e3cbe20a237c37fe3a7cfd3f Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 2 Jul 2010 14:14:41 +0200 Subject: cut too long player names in the server browser. Closes #151 fixed overlapping of too long player names in the scoreboard --- src/game/client/components/menus_browser.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/game/client/components/menus_browser.cpp') diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp index 32243a2a..90932125 100644 --- a/src/game/client/components/menus_browser.cpp +++ b/src/game/client/components/menus_browser.cpp @@ -566,7 +566,8 @@ void CMenus::RenderServerbrowserServerDetail(CUIRect View) Row.VSplitLeft(25.0f, 0x0, &Row); CTextCursor Cursor; - TextRender()->SetCursor(&Cursor, Row.x, Row.y, 12.0f, TEXTFLAG_RENDER); + TextRender()->SetCursor(&Cursor, Row.x, Row.y, FontSize, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); + Cursor.m_LineWidth = Row.w; const char *pName = pSelectedServer->m_aPlayers[i].m_aName; if(g_Config.m_BrFilterString[0]) -- cgit 1.4.1