From 6e1eaa96ec4d7e443a6967c80bda8acaf8002c7f Mon Sep 17 00:00:00 2001 From: xalduin Date: Thu, 10 Jun 2010 06:40:22 +0800 Subject: Fixed issue #115, text now fits into columns in server browser --- src/game/client/components/menus_browser.cpp | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) (limited to 'src/game/client/components/menus_browser.cpp') diff --git a/src/game/client/components/menus_browser.cpp b/src/game/client/components/menus_browser.cpp index 9b816f15..32243a2a 100644 --- a/src/game/client/components/menus_browser.cpp +++ b/src/game/client/components/menus_browser.cpp @@ -309,7 +309,12 @@ void CMenus::RenderServerbrowserServerList(CUIRect View) TextRender()->TextEx(&Cursor, pItem->m_aName, -1); } else if(Id == COL_MAP) - UI()->DoLabel(&Button, pItem->m_aMap, 12.0f, -1); + { + CTextCursor Cursor; + TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); + Cursor.m_LineWidth = Button.w; + TextRender()->TextEx(&Cursor, pItem->m_aMap, -1); + } else if(Id == COL_PLAYERS) { str_format(aTemp, sizeof(aTemp), "%i/%i", pItem->m_NumPlayers, pItem->m_MaxPlayers); @@ -332,7 +337,10 @@ void CMenus::RenderServerbrowserServerList(CUIRect View) } else if(Id == COL_GAMETYPE) { - UI()->DoLabel(&Button, pItem->m_aGameType, 12.0f, 0); + CTextCursor Cursor; + TextRender()->SetCursor(&Cursor, Button.x, Button.y, 12.0f, TEXTFLAG_RENDER|TEXTFLAG_STOP_AT_END); + Cursor.m_LineWidth = Button.w; + TextRender()->TextEx(&Cursor, pItem->m_aGameType, -1); } } -- cgit 1.4.1