From e8f9145a0dc097e7c1752f586049fd489a96d984 Mon Sep 17 00:00:00 2001 From: oy Date: Tue, 10 Jan 2012 23:03:23 +0100 Subject: deactivate player ignore setting if show just friends chat is active and player isn't a friend --- src/game/client/components/menus.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/client/components/menus.h') diff --git a/src/game/client/components/menus.h b/src/game/client/components/menus.h index 585fb91f..0125278c 100644 --- a/src/game/client/components/menus.h +++ b/src/game/client/components/menus.h @@ -40,7 +40,7 @@ class CMenus : public CComponent int DoButton_DemoPlayer(const void *pID, const char *pText, int Checked, const CUIRect *pRect); int DoButton_Sprite(const void *pID, int ImageID, int SpriteID, int Checked, const CUIRect *pRect, int Corners); - int DoButton_Toggle(const void *pID, int Checked, const CUIRect *pRect); + int DoButton_Toggle(const void *pID, int Checked, const CUIRect *pRect, bool Active); int DoButton_Menu(const void *pID, const char *pText, int Checked, const CUIRect *pRect); int DoButton_MenuTab(const void *pID, const char *pText, int Checked, const CUIRect *pRect, int Corners); -- cgit 1.4.1