From b592d7a591f32ecdc2c91a79b76c58f77a2b5fee Mon Sep 17 00:00:00 2001 From: oy Date: Fri, 6 Jan 2012 19:38:40 +0100 Subject: cleaned up playing of global sounds --- src/game/client/components/menus.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/client/components/menus.cpp') diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index 0e61ec6e..a2ccfba4 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -1404,7 +1404,7 @@ void CMenus::OnStateChange(int NewState, int OldState) if(NewState == IClient::STATE_OFFLINE) { if(OldState >= IClient::STATE_ONLINE) - m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f, vec2(0, 0)); + m_pClient->m_pSounds->Play(CSounds::CHN_MUSIC, SOUND_MENU, 1.0f); m_Popup = POPUP_NONE; if(Client()->ErrorString() && Client()->ErrorString()[0] != 0) { -- cgit 1.4.1