From 7648ba30246ca8a692c27328145225535b8f300e Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 3 Jul 2011 00:36:07 +0200 Subject: added a different mouse sens for menus/editor --- src/game/client/components/menus.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/game/client/components/menus.cpp') diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index 9826d863..4f3d2da7 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -1348,6 +1348,7 @@ bool CMenus::OnMouseMove(float x, float y) if(!m_MenuActive) return false; + UI()->ConvertMouseMove(&x, &y); m_MousePos.x += x; m_MousePos.y += y; if(m_MousePos.x < 0) m_MousePos.x = 0; -- cgit 1.4.1