From 5437513a0d0101fe45137f2ad6d7086a94766cfe Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 12 Sep 2010 13:40:24 +0200 Subject: use escape key to abort binding a control key in the menu --- src/game/client/components/menus.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/game/client/components/menus.cpp') diff --git a/src/game/client/components/menus.cpp b/src/game/client/components/menus.cpp index 05817d3a..2341ba5e 100644 --- a/src/game/client/components/menus.cpp +++ b/src/game/client/components/menus.cpp @@ -459,7 +459,9 @@ int CMenus::DoKeyReader(void *pID, const CUIRect *pRect, int Key) { if(m_Binder.m_GotKey) { - NewKey = m_Binder.m_Key.m_Key; + // abort with escape key + if(m_Binder.m_Key.m_Key != KEY_ESCAPE) + NewKey = m_Binder.m_Key.m_Key; m_Binder.m_GotKey = false; UI()->SetActiveItem(0); MouseReleased = false; -- cgit 1.4.1