From ee2f625754ca9f01be6732550f16098c5afa704a Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 10 Mar 2011 10:08:14 +0100 Subject: added extended spectator mode. Closes #28 --- src/game/client/components/hud.h | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/game/client/components/hud.h') diff --git a/src/game/client/components/hud.h b/src/game/client/components/hud.h index f1f3dc0a..75702d51 100644 --- a/src/game/client/components/hud.h +++ b/src/game/client/components/hud.h @@ -6,7 +6,7 @@ class CHud : public CComponent { - float m_Width; + float m_Width, m_Height; float m_AverageFPS; void RenderCursor(); @@ -15,10 +15,11 @@ class CHud : public CComponent void RenderConnectionWarning(); void RenderTeambalanceWarning(); void RenderVoting(); - void RenderHealthAndAmmo(); + void RenderHealthAndAmmo(const CNetObj_Character *pCharacter); void RenderGameTimer(); void RenderSuddenDeath(); void RenderScoreHud(); + void RenderSpectatorHud(); void RenderWarmupTimer(); void MapscreenToGroup(float CenterX, float CenterY, struct CMapItemGroup *PGroup); -- cgit 1.4.1