From dfe499248f1b1236487156b28e4a535d7963fe35 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Wed, 27 Aug 2008 15:48:50 +0000 Subject: major commit. game client restructure. not complete, loads of stuff not working, but the structure is there --- src/game/client/components/effects.hpp | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 src/game/client/components/effects.hpp (limited to 'src/game/client/components/effects.hpp') diff --git a/src/game/client/components/effects.hpp b/src/game/client/components/effects.hpp new file mode 100644 index 00000000..13af8947 --- /dev/null +++ b/src/game/client/components/effects.hpp @@ -0,0 +1,23 @@ +#include + +class EFFECTS : public COMPONENT +{ + bool add_50hz; + bool add_100hz; +public: + EFFECTS(); + + virtual void on_render(); + + void bullettrail(vec2 pos); + void smoketrail(vec2 pos, vec2 vel); + void skidtrail(vec2 pos, vec2 vel); + void explosion(vec2 pos); + void air_jump(vec2 pos); + void damage_indicator(vec2 pos, vec2 dir); + void playerspawn(vec2 pos); + void playerdeath(vec2 pos, int cid); + void powerupshine(vec2 pos, vec2 size); + + void update(); +}; -- cgit 1.4.1