From 878ede3080ab2cfb627aca505c397d9765052996 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Tue, 27 Oct 2009 14:38:53 +0000 Subject: major update with stuff --- src/game/client/components/damageind.cpp | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) (limited to 'src/game/client/components/damageind.cpp') diff --git a/src/game/client/components/damageind.cpp b/src/game/client/components/damageind.cpp index f585e4d3..7f1991dc 100644 --- a/src/game/client/components/damageind.cpp +++ b/src/game/client/components/damageind.cpp @@ -1,4 +1,5 @@ #include +#include #include #include @@ -44,8 +45,8 @@ void DAMAGEIND::create(vec2 pos, vec2 dir) void DAMAGEIND::on_render() { - gfx_texture_set(data->images[IMAGE_GAME].id); - gfx_quads_begin(); + Graphics()->TextureSet(data->images[IMAGE_GAME].id); + Graphics()->QuadsBegin(); for(int i = 0; i < num_items;) { vec2 pos = mix(items[i].pos+items[i].dir*75.0f, items[i].pos, clamp((items[i].life-0.60f)/0.15f, 0.0f, 1.0f)); @@ -55,12 +56,12 @@ void DAMAGEIND::on_render() destroy_i(&items[i]); else { - gfx_setcolor(1.0f,1.0f,1.0f, items[i].life/0.1f); - gfx_quads_setrotation(items[i].startangle + items[i].life * 2.0f); - select_sprite(SPRITE_STAR1); - draw_sprite(pos.x, pos.y, 48.0f); + Graphics()->SetColor(1.0f,1.0f,1.0f, items[i].life/0.1f); + Graphics()->QuadsSetRotation(items[i].startangle + items[i].life * 2.0f); + RenderTools()->select_sprite(SPRITE_STAR1); + RenderTools()->draw_sprite(pos.x, pos.y, 48.0f); i++; } } - gfx_quads_end(); + Graphics()->QuadsEnd(); } -- cgit 1.4.1