From bd5b2b9f85522203609df18292df510dbb674246 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Thu, 23 Oct 2008 16:18:33 +0000 Subject: removed glfw and portaudio. SDL is now a requirement --- src/game/client/components/chat.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/client/components/chat.cpp') diff --git a/src/game/client/components/chat.cpp b/src/game/client/components/chat.cpp index 998ba6ed..e58814cb 100644 --- a/src/game/client/components/chat.cpp +++ b/src/game/client/components/chat.cpp @@ -51,9 +51,9 @@ bool CHAT::on_input(INPUT_EVENT e) if(mode == MODE_NONE) return false; - if(e.flags&INPFLAG_PRESS && e.key == KEY_ESC) + if(e.flags&INPFLAG_PRESS && e.key == KEY_ESCAPE) mode = MODE_NONE; - else if(e.flags&INPFLAG_PRESS && (e.key == KEY_ENTER || e.key == KEY_KP_ENTER)) + else if(e.flags&INPFLAG_PRESS && (e.key == KEY_RETURN || e.key == KEY_KP_ENTER)) { if(input.get_string()[0]) gameclient.chat->say(mode == MODE_ALL ? 0 : 1, input.get_string()); -- cgit 1.4.1