From dda8f6b33ee05acdf23883c91a0897a464b84061 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 18 Nov 2007 12:03:59 +0000 Subject: fixed skin selector and some other mindor stuff --- src/game/client/cl_render.h | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 src/game/client/cl_render.h (limited to 'src/game/client/cl_render.h') diff --git a/src/game/client/cl_render.h b/src/game/client/cl_render.h new file mode 100644 index 00000000..44ae7ad4 --- /dev/null +++ b/src/game/client/cl_render.h @@ -0,0 +1,23 @@ +struct animstate +{ + keyframe body; + keyframe back_foot; + keyframe front_foot; + keyframe attach; +}; + +void anim_seq_eval(sequence *seq, float time, keyframe *frame); +void anim_eval(animation *anim, float time, animstate *state); +void anim_add_keyframe(keyframe *seq, keyframe *added, float amount); +void anim_add(animstate *state, animstate *added, float amount); +void anim_eval_add(animstate *state, animation *anim, float time, float amount); + +struct tee_render_info +{ + int texture; + vec4 color_body; + vec4 color_feet; + float size; +}; + +void render_tee(animstate *anim, tee_render_info *info, int emote, vec2 dir, vec2 pos); -- cgit 1.4.1