From 5988b9d38801f0987f38c99fb944e1a861d07ef3 Mon Sep 17 00:00:00 2001 From: oy Date: Thu, 3 Jun 2010 14:48:32 +0200 Subject: - show connecting players with rcon status command - make it possible to limit the number of clients with the same ip that can connect to the server --- src/engine/server/server.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/engine/server/server.h') diff --git a/src/engine/server/server.h b/src/engine/server/server.h index 895a4bd1..70c8899c 100644 --- a/src/engine/server/server.h +++ b/src/engine/server/server.h @@ -185,6 +185,7 @@ public: static void ConStopRecord(IConsole::IResult *pResult, void *pUser); static void ConMapReload(IConsole::IResult *pResult, void *pUser); static void ConchainSpecialInfoupdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData); + static void ConchainMaxclientsperipUpdate(IConsole::IResult *pResult, void *pUserData, IConsole::FCommandCallback pfnCallback, void *pCallbackUserData); void RegisterCommands(); -- cgit 1.4.1