From 78151cf4233fb70d9f640793273f14241b387f2e Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Thu, 26 Jul 2007 19:53:49 +0000 Subject: fixed that the server will crash if a client is dropped due to timeout --- src/engine/network.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/engine/network.cpp') diff --git a/src/engine/network.cpp b/src/engine/network.cpp index b8cf615d..90946c0c 100644 --- a/src/engine/network.cpp +++ b/src/engine/network.cpp @@ -126,8 +126,11 @@ static void conn_reset(NETCONNECTION *conn) conn->ack = 0; //dbg_msg("connection", "state = %d->%d", conn->state, NETWORK_CONNSTATE_OFFLINE); - if(conn->state == NETWORK_CONNSTATE_ONLINE) + if(conn->state == NETWORK_CONNSTATE_ONLINE || + conn->state == NETWORK_CONNSTATE_ERROR) + { conn->disconnected++; + } conn->state = NETWORK_CONNSTATE_OFFLINE; conn->error_string = 0; -- cgit 1.4.1