From 82023866ab4c7483652e9d4605290e39ced3bec3 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Thu, 24 May 2007 20:54:08 +0000 Subject: large change. moved around all source. splitted server and client into separate files --- src/engine/client/ui.cpp | 115 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 115 insertions(+) create mode 100644 src/engine/client/ui.cpp (limited to 'src/engine/client/ui.cpp') diff --git a/src/engine/client/ui.cpp b/src/engine/client/ui.cpp new file mode 100644 index 00000000..3353feca --- /dev/null +++ b/src/engine/client/ui.cpp @@ -0,0 +1,115 @@ +#include +#include "ui.h" + +/******************************************************** + UI +*********************************************************/ +//static unsigned mouse_buttons_last = 0; + +struct pretty_font +{ + char m_CharStartTable[256]; + char m_CharEndTable[256]; + int font_texture; +}; + +extern pretty_font *current_font; +void gfx_pretty_text(float x, float y, float size, const char *text); + + +static void *hot_item = 0; +static void *active_item = 0; +static void *becomming_hot_item = 0; +static float mouse_x, mouse_y; // in gui space +static float mouse_wx, mouse_wy; // in world space +static unsigned mouse_buttons = 0; + +float ui_mouse_x() { return mouse_x; } +float ui_mouse_y() { return mouse_y; } +float ui_mouse_world_x() { return mouse_wx; } +float ui_mouse_world_y() { return mouse_wy; } +int ui_mouse_button(int index) { return (mouse_buttons>>index)&1; } + +void ui_set_hot_item(void *id) { becomming_hot_item = id; } +void ui_set_active_item(void *id) { active_item = id; } +void *ui_hot_item() { return hot_item; } +void *ui_active_item() { return active_item; } + +int ui_update(float mx, float my, float mwx, float mwy, int buttons) +{ + //mouse_buttons_last = mouse_buttons; + mouse_x = mx; + mouse_y = my; + mouse_wx = mwx; + mouse_wy = mwy; + mouse_buttons = buttons; + hot_item = becomming_hot_item; + becomming_hot_item = 0; + return 0; +} + +/* +static int ui_mouse_button_released(int index) +{ + return ((mouse_buttons_last>>index)&1) && !(); +}*/ + +int ui_mouse_inside(float x, float y, float w, float h) +{ + if(mouse_x >= x && mouse_x <= x+w && mouse_y >= y && mouse_y <= y+h) + return 1; + return 0; +} + +void ui_do_image(int texture, float x, float y, float w, float h) +{ + gfx_blend_normal(); + gfx_texture_set(texture); + gfx_quads_begin(); + gfx_quads_setcolor(1,1,1,1); + gfx_quads_setsubset( + 0.0f, // startx + 0.0f, // starty + 1.0f, // endx + 1.0f); // endy + gfx_quads_drawTL(x,y,w,h); + gfx_quads_end(); +} + +void ui_do_label(float x, float y, char *text) +{ + gfx_blend_normal(); + gfx_texture_set(current_font->font_texture); + gfx_pretty_text(x, y, 18.f, text); +} + +int ui_do_button(void *id, const char *text, int checked, float x, float y, float w, float h, draw_button_callback draw_func, void *extra) +{ + // logic + int r = 0; + int inside = ui_mouse_inside(x,y,w,h); + + if(inside) + { + ui_set_hot_item(id); + + if(ui_mouse_button(0)) + ui_set_active_item(id); + } + + if(ui_active_item() == id && ui_hot_item() == id && !ui_mouse_button(0)) + { + ui_set_active_item(0); + r = 1; + } + + draw_func(id, text, checked, x, y, w, h, extra); + + return r; +} + +int ui_do_button(void *id, const char *text, int checked, float x, float y, float w, float h, draw_button_callback draw_func) +{ + return ui_do_button(id, text, checked, x, y, w, h, draw_func, 0x0); +} + -- cgit 1.4.1