From 7b545f3ed941d45c3a42016b9de667a08f8d4dc6 Mon Sep 17 00:00:00 2001 From: heinrich5991 Date: Wed, 27 Jun 2012 11:46:11 +0200 Subject: Added borderless window functionality This might become handy for users with multiple monitors, might resolve other issues aswell --- src/engine/client/backend_sdl.cpp | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'src/engine/client/backend_sdl.cpp') diff --git a/src/engine/client/backend_sdl.cpp b/src/engine/client/backend_sdl.cpp index b04b729e..18f1cee6 100644 --- a/src/engine/client/backend_sdl.cpp +++ b/src/engine/client/backend_sdl.cpp @@ -427,6 +427,13 @@ int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int *Width, int *Height if(pInfo->blit_hw) // ignore_convention SdlFlags |= SDL_HWACCEL; + dbg_assert(!(Flags&IGraphicsBackend::INITFLAG_BORDERLESS) + || !(Flags&IGraphicsBackend::INITFLAG_FULLSCREEN), + "only one of borderless and fullscreen may be activated at the same time"); + + if(Flags&IGraphicsBackend::INITFLAG_BORDERLESS) + SdlFlags |= SDL_NOFRAME; + if(Flags&IGraphicsBackend::INITFLAG_FULLSCREEN) SdlFlags |= SDL_FULLSCREEN; -- cgit 1.4.1