From 822b002344b2da7fa6bc1565aa4ae8db0e801bae Mon Sep 17 00:00:00 2001 From: oy Date: Wed, 23 Jun 2010 20:09:15 +0200 Subject: fixed the ninja tip cut off and made its weapon and pickup sprite equal. Closes #127 --- datasrc/content.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'datasrc') diff --git a/datasrc/content.py b/datasrc/content.py index 2c353f24..e510a19f 100644 --- a/datasrc/content.py +++ b/datasrc/content.py @@ -305,7 +305,7 @@ container.sprites.Add(Sprite("weapon_hammer_body", set_game, 2,1,4,3)) container.sprites.Add(Sprite("weapon_hammer_cursor", set_game, 0,0,2,2)) container.sprites.Add(Sprite("weapon_hammer_proj", set_game, 0,0,0,0)) -container.sprites.Add(Sprite("weapon_ninja_body", set_game, 2,10,7,2)) +container.sprites.Add(Sprite("weapon_ninja_body", set_game, 2,10,8,2)) container.sprites.Add(Sprite("weapon_ninja_cursor", set_game, 0,10,2,2)) container.sprites.Add(Sprite("weapon_ninja_proj", set_game, 0,0,0,0)) @@ -323,7 +323,7 @@ container.sprites.Add(Sprite("weapon_ninja_muzzle3", set_game, 25,8,7,4)) container.sprites.Add(Sprite("pickup_health", set_game, 10,2,2,2)) container.sprites.Add(Sprite("pickup_armor", set_game, 12,2,2,2)) container.sprites.Add(Sprite("pickup_weapon", set_game, 3,0,6,2)) -container.sprites.Add(Sprite("pickup_ninja", set_game, 3,10,7,2)) +container.sprites.Add(Sprite("pickup_ninja", set_game, 2,10,8,2)) container.sprites.Add(Sprite("flag_blue", set_game, 12,8,4,8)) container.sprites.Add(Sprite("flag_red", set_game, 16,8,4,8)) -- cgit 1.4.1