From 33b50738e63a3c79861bcfd88cb39377f85776c4 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Tue, 23 Sep 2008 07:43:41 +0000 Subject: added dead reckoning to the characters --- datasrc/network.py | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'datasrc/network.py') diff --git a/datasrc/network.py b/datasrc/network.py index bb3545af..0f1d3496 100644 --- a/datasrc/network.py +++ b/datasrc/network.py @@ -105,12 +105,14 @@ Objects = [ ]), NetObject("Character_Core", [ + NetIntAny("tick"), NetIntAny("x"), NetIntAny("y"), NetIntAny("vx"), NetIntAny("vy"), NetIntAny("angle"), + NetIntRange("direction", -1, 1), NetIntRange("jumped", 0, 3), NetIntRange("hooked_player", 0, 'MAX_CLIENTS-1'), @@ -125,7 +127,6 @@ Objects = [ NetObject("Character:Character_Core", [ NetIntRange("player_state", 0, 'NUM_PLAYERSTATES-1'), - NetIntRange("wanted_direction", -1, 1), NetIntRange("health", 0, 10), NetIntRange("armor", 0, 10), NetIntRange("ammocount", 0, 10), @@ -138,7 +139,7 @@ Objects = [ NetIntRange("local", 0, 1), NetIntRange("cid", 0, 'MAX_CLIENTS-1'), NetIntRange("team", -1, 1), - + NetIntAny("score"), NetIntAny("latency"), NetIntAny("latency_flux"), -- cgit 1.4.1