From 3705064b109580103a3d13f44693503da9927281 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Thu, 12 Jun 2008 12:09:34 +0000 Subject: renamed .h to .hpp in game because they are c++ headers --- datasrc/compile.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'datasrc/compile.py') diff --git a/datasrc/compile.py b/datasrc/compile.py index 38457e91..af0671de 100644 --- a/datasrc/compile.py +++ b/datasrc/compile.py @@ -57,9 +57,9 @@ if gen_client_content_header or gen_server_content_header: if gen_client_content_source or gen_server_content_source: if gen_client_content_source: - print '#include "gc_data.h"' + print '#include "gc_data.hpp"' if gen_server_content_source: - print '#include "gs_data.h"' + print '#include "gs_data.hpp"' EmitDefinition(content.container, "datacontainer") print 'DATACONTAINER *data = &datacontainer;'; @@ -99,7 +99,7 @@ if gen_network_source: lines = [] lines += ['#include '] - lines += ['#include "g_protocol.h"'] + lines += ['#include "g_protocol.hpp"'] lines += ['const char *msg_failed_on = "";'] lines += ['const char *obj_corrected_on = "";'] -- cgit 1.4.1