From 06115dd49dca2f8eb5f14606437e8fd20037cc4d Mon Sep 17 00:00:00 2001 From: oy Date: Wed, 13 Apr 2011 20:37:12 +0200 Subject: added "Whitespace and line Endings cleanup" by GreYFoX --- bam.lua | 44 ++++++++++++++++++++++---------------------- 1 file changed, 22 insertions(+), 22 deletions(-) (limited to 'bam.lua') diff --git a/bam.lua b/bam.lua index 0c953e84..0c7c2f78 100644 --- a/bam.lua +++ b/bam.lua @@ -23,17 +23,17 @@ end function CHash(output, ...) local inputs = TableFlatten({...}) - + output = Path(output) - + -- compile all the files local cmd = Script("scripts/cmd5.py") .. " " for index, inname in ipairs(inputs) do - cmd = cmd .. Path(inname) .. " " + cmd = cmd .. Path(inname) .. " " end - + cmd = cmd .. " > " .. output - + AddJob(output, "cmd5 " .. output, cmd) for index, inname in ipairs(inputs) do AddDependency(output, inname) @@ -73,7 +73,7 @@ function Dat2c(datafile, sourcefile, arrayname) AddJob( sourcefile, "dat2c " .. PathFilename(sourcefile) .. " = " .. PathFilename(datafile), - Script("scripts/dat2c.py").. "\" " .. sourcefile .. " " .. datafile .. " " .. arrayname + Script("scripts/dat2c.py").. "\" " .. sourcefile .. " " .. datafile .. " " .. arrayname ) AddDependency(sourcefile, datafile) return sourcefile @@ -85,7 +85,7 @@ function ContentCompile(action, output) output, action .. " > " .. output, --Script("datasrc/compile.py") .. "\" ".. Path(output) .. " " .. action - Script("datasrc/compile.py") .. " " .. action .. " > " .. Path(output) + Script("datasrc/compile.py") .. " " .. action .. " > " .. Path(output) ) AddDependency(output, Path("datasrc/content.py")) -- do this more proper AddDependency(output, Path("datasrc/network.py")) @@ -150,7 +150,7 @@ function build(settings) settings.cc.includes:Add("src") if family == "unix" then - if platform == "macosx" then + if platform == "macosx" then settings.link.frameworks:Add("Carbon") settings.link.frameworks:Add("AppKit") else @@ -163,7 +163,7 @@ function build(settings) settings.link.libs:Add("ole32") settings.link.libs:Add("shell32") end - + -- compile zlib if needed if config.zlib.value == 1 then settings.link.libs:Add("z") @@ -179,7 +179,7 @@ function build(settings) -- build the small libraries wavpack = Compile(settings, Collect("src/engine/external/wavpack/*.c")) pnglite = Compile(settings, Collect("src/engine/external/pnglite/*.c")) - + -- build game components engine_settings = settings:Copy() server_settings = engine_settings:Copy() @@ -187,18 +187,18 @@ function build(settings) launcher_settings = engine_settings:Copy() if family == "unix" then - if platform == "macosx" then + if platform == "macosx" then client_settings.link.frameworks:Add("OpenGL") - client_settings.link.frameworks:Add("AGL") - client_settings.link.frameworks:Add("Carbon") - client_settings.link.frameworks:Add("Cocoa") - launcher_settings.link.frameworks:Add("Cocoa") + client_settings.link.frameworks:Add("AGL") + client_settings.link.frameworks:Add("Carbon") + client_settings.link.frameworks:Add("Cocoa") + launcher_settings.link.frameworks:Add("Cocoa") else client_settings.link.libs:Add("X11") client_settings.link.libs:Add("GL") client_settings.link.libs:Add("GLU") end - + elseif family == "windows" then client_settings.link.libs:Add("opengl32") client_settings.link.libs:Add("glu32") @@ -209,11 +209,11 @@ function build(settings) config.sdl:Apply(client_settings) -- apply freetype settings config.freetype:Apply(client_settings) - + engine = Compile(engine_settings, Collect("src/engine/shared/*.cpp", "src/base/*.c")) client = Compile(client_settings, Collect("src/engine/client/*.cpp")) server = Compile(server_settings, Collect("src/engine/server/*.cpp")) - + versionserver = Compile(settings, Collect("src/versionsrv/*.cpp")) masterserver = Compile(settings, Collect("src/mastersrv/*.cpp")) game_shared = Compile(settings, Collect("src/game/*.cpp"), nethash, network_source) @@ -230,13 +230,13 @@ function build(settings) client_osxlaunch = Compile(client_settings, "src/osxlaunch/client.m") server_osxlaunch = Compile(launcher_settings, "src/osxlaunch/server.m") end - + tools = {} for i,v in ipairs(tools_src) do toolname = PathFilename(PathBase(v)) tools[i] = Link(settings, toolname, Compile(settings, v), engine, zlib, pnglite) end - + -- build client, server, version server and master server client_exe = Link(client_settings, "teeworlds", game_shared, game_client, engine, client, game_editor, zlib, pnglite, wavpack, @@ -249,7 +249,7 @@ function build(settings) if platform == "macosx" then serverlaunch = Link(launcher_settings, "serverlaunch", server_osxlaunch) end - + versionserver_exe = Link(server_settings, "versionsrv", versionserver, engine, zlib) @@ -284,7 +284,7 @@ release_settings.debug = 0 release_settings.optimize = 1 release_settings.cc.defines:Add("CONF_RELEASE") -if platform == "macosx" and arch == "ia32" then +if platform == "macosx" and arch == "ia32" then debug_settings_ppc = debug_settings:Copy() debug_settings_ppc.config_name = "debug_ppc" debug_settings_ppc.config_ext = "_ppc_d" -- cgit 1.4.1