From cf2d46d3ba1ee53da02dd78092c7223c1e3787fa Mon Sep 17 00:00:00 2001 From: oy Date: Sun, 19 Sep 2010 16:36:10 +0200 Subject: increased deadzone when seeking through the file in the demo player --- src/game/client/components/menus_demo.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp index a5ca860a..9a538e70 100644 --- a/src/game/client/components/menus_demo.cpp +++ b/src/game/client/components/menus_demo.cpp @@ -106,7 +106,7 @@ void CMenus::RenderDemoPlayer(CUIRect MainView) { static float PrevAmount = 0.0f; float Amount = (UI()->MouseX()-SeekBar.x)/(float)SeekBar.w; - if(Amount > 0 && Amount < 1.0f && PrevAmount != Amount) + if(Amount > 0.0f && Amount < 1.0f && absolute(PrevAmount-Amount) >= 0.01f) { PrevAmount = Amount; m_pClient->OnReset(); -- cgit 1.4.1