From bde0c6c6f82c8edfac79c34e46f0009c6cc80241 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Mon, 17 Dec 2007 23:15:40 +0000 Subject: fixed small server bug --- src/game/server/gs_server.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/game/server/gs_server.cpp b/src/game/server/gs_server.cpp index e11760e0..530727f6 100644 --- a/src/game/server/gs_server.cpp +++ b/src/game/server/gs_server.cpp @@ -1684,8 +1684,6 @@ player* intersect_player(vec2 pos0, vec2 pos1, vec2& new_pos, entity* notthis) void mods_tick() { // clear all events - events.clear(); - world->tick(); if(world->paused) // make sure that the game object always updates @@ -1997,6 +1995,9 @@ void mods_shutdown() } void mods_presnap() {} -void mods_postsnap() {} +void mods_postsnap() +{ + events.clear(); +} extern "C" const char *mods_net_version() { return TEEWARS_NETVERSION; } -- cgit 1.4.1