From b1f65c46ed9b055cf1ecf94b5a8ff80eebe94ac9 Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 29 Jul 2007 15:39:49 +0000 Subject: oops, we shouldn't always downsample the textures :D --- src/engine/client/gfx.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/engine/client/gfx.cpp b/src/engine/client/gfx.cpp index 397b25dc..1ccd686d 100644 --- a/src/engine/client/gfx.cpp +++ b/src/engine/client/gfx.cpp @@ -324,7 +324,7 @@ int gfx_load_texture_raw(int w, int h, int format, const void *data) // resample if needed unsigned char *texdata = (unsigned char *)data; unsigned char *tmpdata = 0; - if(1 || config.gfx_texture_quality==0) + if(config.gfx_texture_quality==0) { if(w > 16 && h > 16 && format == IMG_RGBA) { -- cgit 1.4.1