From 929bdb49d07df4cdeee9536f3f1cef42b72f5a0c Mon Sep 17 00:00:00 2001 From: Victor Andreae Date: Sat, 4 Aug 2007 23:07:42 +0000 Subject: --- other/website/download.html | 36 +++++++++--------- other/website/gfx/tee_linux.png | Bin 4855 -> 7521 bytes other/website/index.html | 20 +++++----- other/website/support.html | 12 +++--- other/website/team.html | 81 +++++++++++++++++++--------------------- 5 files changed, 72 insertions(+), 77 deletions(-) diff --git a/other/website/download.html b/other/website/download.html index de7197ba..ccafa12e 100644 --- a/other/website/download.html +++ b/other/website/download.html @@ -83,11 +83,11 @@   - Mirror + Mirror 1   - Mirror + Mirror 2 @@ -99,24 +99,22 @@
Released 2007-08-04
-

Release notes

+

Release notes

- - +
  • Two new maps
  • +
  • Ingame chat
  • +
  • Kill messages
  • +
  • New and improved scoreboard
  • +
  • Lots of weapon tweaks and improvements
  • +
  • Lots of new sounds
  • +
  • Revised offline GUI with settings for keys, graphics and more
  • +
  • Respawn times
  • +
  • Score and time limit
  • +
  • Reworked network engine, smoother, less bandwidth
  • +
  • The all-new Ninja powerup!
  • +
  • Added screenshot button: F10
  • +
  • New and improved master server system
  • + diff --git a/other/website/gfx/tee_linux.png b/other/website/gfx/tee_linux.png index ce88bee4..6b01ad21 100644 Binary files a/other/website/gfx/tee_linux.png and b/other/website/gfx/tee_linux.png differ diff --git a/other/website/index.html b/other/website/index.html index 789f562a..1cd0e8f4 100644 --- a/other/website/index.html +++ b/other/website/index.html @@ -24,22 +24,22 @@
    - +

    TEEWARS 0.2.0 RELEASED

    -

    2007-08-04 21:49

    -

    The long sought-after update of Teewars has finally arrived! The highligts of version 0.2 include much improved network stability, time- and frag limits, the addition of a options screen and new death match maps.

    -

    Please note that Teewars 0.2 is not compatible with Teewars 0.1 or earlier, so make sure you get the update right away!

    -

    Any support-related questions or bug reports can be given either on IRC (#teewars at quakenet) or in the almighty forum.

    -

    Enjoy the new release!

    -

    The Teewars Team

    TEEWARS 0.2.0 RELEASED

    +

    2007-08-04 21:49

    +

    The long sought-after update of Teewars has finally arrived! The highligts of version 0.2 include much improved network stability, time- and frag limits, the addition of a options screen and new death match maps.

    +

    Please note that Teewars 0.2 is not compatible with Teewars 0.1 or earlier, so make sure you get the update right away!

    +

    Any support-related questions or bug reports can be given either on IRC (#teewars at quakenet) or in the almighty forum.

    +

    Enjoy the new release!

    +

    The Teewars Team

     

    - diff --git a/other/website/support.html b/other/website/support.html index 11f0b5d5..8b58183b 100644 --- a/other/website/support.html +++ b/other/website/support.html @@ -23,12 +23,12 @@ diff --git a/other/website/team.html b/other/website/team.html index 5fbdf56c..ec58e06d 100644 --- a/other/website/team.html +++ b/other/website/team.html @@ -23,48 +23,45 @@ -- cgit 1.4.1

    WHAT IS THIS, THEN?

    -

    Teewars is a multiplayer 2D shooter, drawing its inspiration not only from the old classics, but also incorporating the advancements that FPS games brought in when the torch was handed over.

    -

    The game features 3D-accelerated sprite graphics, mouse-aiming, a grappling hook, some rather weird weaponry and a built-in multiplayer server. You can play it on Windows, MacOS X and any Linux flavor that can draw stuff on a screen.
    +

    WHAT IS THIS, THEN?

    +

    Teewars is a multiplayer 2D shooter, drawing its inspiration not only from the old classics, but also incorporating the advancements that FPS games brought in when the torch was handed over.

    +

    The game features 3D-accelerated sprite graphics, mouse-aiming, a grappling hook, some rather weird weaponry and a built-in multiplayer server. You can play it on Windows, MacOS X and any Linux flavor that can draw stuff on a screen.

    More info about the game can be found under the support section.

     

    - +

    SUPPORT

    -

    If you have trouble getting Teewars to run, experience performance problems or have questions about the game, start out by checking our forums. Registration is free (YA, RLY!) and no question is too dumb to search for.

    -

    There's also the IRC channel if you're feeling talkative, lonely or just want to give us cake. Or bacon. We like bacon.

    -

    IRC: #teewars at irc.quakenet.org

    -

    FORUM

    -

    SUPPORT

    +

    If you have trouble getting Teewars to run, experience performance problems or have questions about the game, start out by checking our forums. Registration is free (YA, RLY!) and no question is too dumb to search for.

    +

    There's also the IRC channel if you're feeling talkative, lonely or just want to give us cake. Or bacon. We like bacon.

    +

    IRC: #teewars at irc.quakenet.org

    +

    FORUM

    +

     

    - +

    Magnus Auvinen (matricks)

    -

    Lead Programmer

    -

     

    -

    Jakob Fries (serp)

    -

    Game Programmer

    -

     

    -

    Joel de Vahl (void)

    -

    Engine Programmer

    -

     

    -

    Olle Rosenquist (phobos)

    -

    Engine Programmer

    -

     

    -

    Johan Althoff (teetow)

    -

    Sound Designer

    -

     

    -

    Tobias Lundmark (dopefish)

    -

    Level Designer

    -

     

    -

    Victor Andreæ (red_com)

    -

    Lead Artist

    -

     

    -

    Marika Metsävainio (maikka)

    -

    Level Artist

    -

     

    -

    Tomas Landin (kungtotte)

    -

    Win32 Maintainer

    -

     

    -

    Camilla Berglund (elmindreda)

    -

    Linux 32-Bit Maintainer

    -

     

    -

    Contributors

    -
      -
    • Trin
    • -
    • Ampleyfly
    • -
    • Concept-P
    • -
    • Retro
    • -
    • People at Birdie
    • -
    • People at #c++.se
    • -
    • People at Starbreeze
      -
    • -
    -

    TEAM AND CONTRIBUTORS

    + + + + + +

    THE TEAM
    +

    +

    Magnus Auvinen (matricks)
    + Lead Programmer

    +

    Jakob Fries (serp)
    + Game Programmer

    +

    Joel de Vahl (void)
    + Engine Programmer

    +

    Olle Rosenquist (phobos)
    + Engine Programmer

    +

    Johan Althoff (teetow)
    + Sound Designer

    +

    Tobias Lundmark (dopefish)
    + Level Designer

    +

    Victor Andreæ (red_com)
    + Lead Artist

    +

    Marika Metsävainio (maikka)
    + Level Artist

    +

    Tomas Landin (kungtotte)
    + Win32 Maintainer

    +

    Camilla Berglund (elmindreda)
    + Linux 32-Bit Maintainer

    THE CONTRIBUTORS

    +
      +
    • Trin
    • +
    • Ampleyfly
    • +
    • Concept-P
    • +
    • Retro
    • +
    • People at Birdie
    • +
    • People at #c++.se
    • +
    • People at Starbreeze
    • +

     

    +

     

    +