From 6b713157a71a617b39734160d492e6b5ec56adab Mon Sep 17 00:00:00 2001 From: oy Date: Tue, 22 Jun 2010 14:15:52 +0200 Subject: added button to restore the map focus. Closes #116 --- src/game/editor/ed_editor.cpp | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/src/game/editor/ed_editor.cpp b/src/game/editor/ed_editor.cpp index 52477095..dbb5ffe8 100644 --- a/src/game/editor/ed_editor.cpp +++ b/src/game/editor/ed_editor.cpp @@ -773,6 +773,17 @@ void CEditor::DoToolbar(CUIRect ToolBar) DoMapBorder(); } } + + TB_Bottom.VSplitLeft(5.0f, 0, &TB_Bottom); + + // refocus button + TB_Bottom.VSplitLeft(50.0f, &Button, &TB_Bottom); + static int s_RefocusButton = 0; + if(DoButton_Editor(&s_RefocusButton, Localize("Refocus"), m_WorldOffsetX&&m_WorldOffsetY?0:-1, &Button, 0, Localize("[HOME] Restore map focus")) || Input()->KeyDown(KEY_HOME)) + { + m_WorldOffsetX = 0; + m_WorldOffsetY = 0; + } } static void Rotate(CPoint *pCenter, CPoint *pPoint, float Rotation) -- cgit 1.4.1