From 397804cdc48dfebd39a9fb72052b199c5cbe6f1b Mon Sep 17 00:00:00 2001 From: Alfred Eriksson Date: Sat, 17 Jan 2009 17:06:24 +0000 Subject: fixed dynamic nameplates bug #674 --- src/game/client/components/controls.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/client/components/controls.cpp b/src/game/client/components/controls.cpp index 675b748b..412dcf77 100644 --- a/src/game/client/components/controls.cpp +++ b/src/game/client/components/controls.cpp @@ -170,7 +170,7 @@ int CONTROLS::snapinput(int *data) void CONTROLS::on_render() { // update target pos - if(!(gameclient.snap.gameobj && gameclient.snap.gameobj->paused)) + if(!(gameclient.snap.gameobj && gameclient.snap.gameobj->paused || gameclient.snap.spectate)) target_pos = gameclient.local_character_pos + mouse_pos; } -- cgit 1.4.1