From 33da4a9c3429346b0f0703704a7e7d98344eb345 Mon Sep 17 00:00:00 2001 From: Jakob Fries Date: Fri, 10 Aug 2007 10:08:36 +0000 Subject: reverted menu music to .wav --- data/audio/Music_Menu.wv | Bin 2627950 -> 0 bytes data/audio/menu_music.wav | Bin 0 -> 4485450 bytes src/game/client/game_client.cpp | 2 +- 3 files changed, 1 insertion(+), 1 deletion(-) delete mode 100644 data/audio/Music_Menu.wv create mode 100644 data/audio/menu_music.wav diff --git a/data/audio/Music_Menu.wv b/data/audio/Music_Menu.wv deleted file mode 100644 index f9439d49..00000000 Binary files a/data/audio/Music_Menu.wv and /dev/null differ diff --git a/data/audio/menu_music.wav b/data/audio/menu_music.wav new file mode 100644 index 00000000..2cbcf29e Binary files /dev/null and b/data/audio/menu_music.wav differ diff --git a/src/game/client/game_client.cpp b/src/game/client/game_client.cpp index 7d70d7e4..e8679574 100644 --- a/src/game/client/game_client.cpp +++ b/src/game/client/game_client.cpp @@ -442,7 +442,7 @@ void modc_init() data = load_data_from_memory(internal_data); // TODO: should be removed - music_menu = snd_load_wav("data/audio/Music_Menu.wav"); + music_menu = snd_load_wav("data/audio/menu_music.wav"); // load sounds for(int s = 0; s < data->num_sounds; s++) -- cgit 1.4.1