From 32b2d5e8521e31a25ef713bca8bd75d5f210ee39 Mon Sep 17 00:00:00 2001 From: Teetime Date: Mon, 4 Feb 2013 22:54:38 +0100 Subject: Fixed bug that may cause crashes --- src/game/server/gamemodes/zcatch.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/game/server/gamemodes/zcatch.cpp b/src/game/server/gamemodes/zcatch.cpp index 30948d12..42c241f9 100644 --- a/src/game/server/gamemodes/zcatch.cpp +++ b/src/game/server/gamemodes/zcatch.cpp @@ -63,6 +63,9 @@ void CGameController_zCatch::DoWincheck() int CGameController_zCatch::OnCharacterDeath(class CCharacter *pVictim, class CPlayer *pKiller, int WeaponID) { + if(!pKiller) + return 0; + int VictimID = pVictim->GetPlayer()->GetCID(); if(pKiller != pVictim->GetPlayer()) -- cgit 1.4.1