From 20e390ade2183e205bf92536302051344f19565f Mon Sep 17 00:00:00 2001 From: Magnus Auvinen Date: Sun, 9 Dec 2007 15:58:24 +0000 Subject: fixed so that the hook is released the the player is killed --- src/game/game.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/game/game.cpp b/src/game/game.cpp index 6e91f06c..f7b11e81 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -252,6 +252,13 @@ void player_core::tick() player_core *p = world->players[hooked_player]; if(p) hook_pos = p->pos; + else + { + // release hook + hooked_player = -1; + hook_state = HOOK_RETRACTED; + hook_pos = pos; + } // keep players hooked for a max of 1.5sec //if(server_tick() > hook_tick+(server_tickspeed()*3)/2) -- cgit 1.4.1