From 08b6ffd52cf1a4556cc8d367b8dc2e3d703469fe Mon Sep 17 00:00:00 2001 From: oy Date: Mon, 27 Jun 2011 17:20:46 +0200 Subject: fixed possible server stressing --- src/game/server/gamecontext.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index 9f8a9ebb..a8b2f379 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -776,6 +776,7 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) if(pPlayer->m_TeamChangeTick > Server()->Tick()) { + pPlayer->m_LastSetTeam = Server()->Tick(); int TimeLeft = (pPlayer->m_TeamChangeTick - Server()->Tick())/Server()->TickSpeed(); char aBuf[128]; str_format(aBuf, sizeof(aBuf), "Time to wait before changing team: %02d:%02d", TimeLeft/60, TimeLeft%60); -- cgit 1.4.1