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2008-10-23removed glfw and portaudio. SDL is now a requirementMagnus Auvinen
2008-10-22Introduces a command change_map to change maps or restart round with showing ↵scosu
the scoreboard ticket:536
2008-10-22Some small fixes for changeset:1643 in no_sdl partsscosu
2008-10-21fixed double clickingMagnus Auvinen
2008-10-21fixed gametype filteringMagnus Auvinen
2008-10-21fixed editor edit box functionMagnus Auvinen
2008-10-21fixed editor saving, open and append. note that you can only save maps to ↵Magnus Auvinen
your user directory
2008-10-21cleaned up ec_inp.c. fixed a couple of bugs with itMagnus Auvinen
2008-10-21fixed esc key that I broke recentlyMagnus Auvinen
2008-10-21fixed error when menu takes over enter keyMagnus Auvinen
2008-10-21fixed ninja animationMagnus Auvinen
2008-10-21fixed sound loading to use engine_openfileMagnus Auvinen
2008-10-21Fixed mispelling in the error given when the server port isn't forwardedJack Coulter
2008-10-21continued on ban support. cleaned up settings a bit. reworked the datadir ↵Magnus Auvinen
autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly
2008-10-21fixed mouse button remapping and added mouse wheel stuffMagnus Auvinen
2008-10-21If the player who should be kicked by a vote leaves the game, the vote is ↵scosu
aborted. ticket 523
2008-10-21tried to improve mouse focusingMagnus Auvinen
2008-10-21fixed typoAlfred Eriksson
2008-10-21fixed sdl for windowsJohan Althoff
2008-10-21Use SDL on OSXJoel de Vahl
2008-10-21steps towards making SDL compile a bit more platform independentMagnus Auvinen
2008-10-21fixed quit panic button and editor access buttonMagnus Auvinen
2008-10-21added alternative mouse input functions. enabled key repeatMagnus Auvinen
2008-10-21enabled so it sends tuning over to the clientMagnus Auvinen
2008-10-20renamed gc_render* to render*Magnus Auvinen
2008-10-20fixed text input box bugMagnus Auvinen
2008-10-20fixed sending of new player info when player changes something in the infoMagnus Auvinen
2008-10-20fixed so that you can't vote on maps that arn't in the map list. fixed crash ↵Magnus Auvinen
bug in the server info menu page
2008-10-20fixed various issues with binding keys like enter and f1-f15Magnus Auvinen
2008-10-20fixed incorrect handling of projectiel and laser ownerMagnus Auvinen
2008-10-20correctly paused input for game when chatting or in menuMagnus Auvinen
2008-10-20fixed so that the gui removes previous key binding if you change itMagnus Auvinen
2008-10-20fixed reset for charactersMagnus Auvinen
2008-10-20removed snaploss counterMagnus Auvinen
2008-10-20restored ec_inp.c againMagnus Auvinen
2008-10-20improved crapnet to beable to do packet reodering ↵Magnus Auvinen
/home/kma/code/teeworlds/trunk/src/tools/crapnet.cpp
2008-10-20improved the snapshot handling to handle packet reorders and fixed a crash.Magnus Auvinen
2008-10-20increased the number of dummies you can haveMagnus Auvinen
2008-10-20improved some the dummies a bitMagnus Auvinen
2008-10-20reverted false checkinMagnus Auvinen
2008-10-20removed q quit buttonMagnus Auvinen
2008-10-20release input when console is showingMagnus Auvinen
2008-10-20added SDL supportMagnus Auvinen
2008-10-19fix: only do balancing is teams are uneven; fix: check balance on ↵Dominik Geyer
disconnect; added check for balance after rcon-teamset; used patch from Oy with some modification
2008-10-19improved network loggingMagnus Auvinen
2008-10-19added some comments on team-balancingDominik Geyer
2008-10-19new team-balancing algorithm: determine players to switch by ↵Dominik Geyer
player-scores-sum instead of team-score; patch provided and tested by rajh; ticket #509
2008-10-19fixed a lot of network troublesMagnus Auvinen
2008-10-19fixed formatting for downloaded mapsMagnus Auvinen
2008-10-18removed unnessesary functionMagnus Auvinen