index
:
mirror/zcatch
this commit
master
zCatch
Patched and working
naki
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Collapse
)
Author
2008-03-02
added option to delete quads
Magnus Auvinen
2008-03-02
fixed so that images get a name when they are just added
Magnus Auvinen
2008-03-02
removed the option to delete the game layer and group
Magnus Auvinen
2008-03-02
updated ctf2. could use some more 0.4.0 effects
Magnus Auvinen
2008-03-01
fixed so that the map rotation works like it should
Magnus Auvinen
2008-03-01
fixed fading of text borders correctly
Magnus Auvinen
2008-03-01
redone the input system so you can know do keybindings with say etc
Magnus Auvinen
2008-03-01
fixed remote console. some gui tweaks aswell.
Magnus Auvinen
2008-02-24
fixed the max_int so it's really max_int
Magnus Auvinen
2008-02-24
fixed correction count. fixed miss-behaving server
Magnus Auvinen
2008-02-24
larger restructure to improve security
Magnus Auvinen
2008-02-11
security audit: fixed so the packer functions checks for errors
Magnus Auvinen
2008-02-11
security audit: first batch of fixes. replaced sprintf, strcpy with more ↵
Magnus Auvinen
secure versions
2008-02-11
Converted spaces to tabs *curses*
Jakob Fries
2008-02-11
Added forgotten case in lexer.
Jakob Fries
2008-02-11
Proper support for negatives. Properlized silly error message
Jakob Fries
2008-02-11
shadow on the console. respect sv_sendheartbeats
Magnus Auvinen
2008-02-10
merged 0.3.4 changes to trunk
Magnus Auvinen
2008-02-10
fixed compile on win32
Johan Althoff
2008-02-10
added simple map downloading \o/
Magnus Auvinen
2008-02-10
done some more latency work. added the extra message for projectiles to ↵
Magnus Auvinen
reduce latency
2008-02-10
flashified the console
Magnus Auvinen
2008-02-05
increased texture limit from 128 to 4k
Magnus Auvinen
2008-02-05
added rotate to editor. fixed so that the game handles envelopes
Magnus Auvinen
2008-02-04
renamed laser to rifle.
Magnus Auvinen
2008-02-04
fixed sound positioning bug, tweaked laser effect, fixed memory dumping
Magnus Auvinen
2008-02-04
console now has proper backlog and command history. kill command added. ↵
Jakob Fries
predicted hooks no longer make a sound when hitting a player.
2008-02-03
fixed so that the newest element is returned with ringbuf_next aswell
Magnus Auvinen
2008-02-03
changed name from rb_* to ringbuf_*
Magnus Auvinen
2008-02-03
fixed errors in the ring buffer
Magnus Auvinen
2008-02-03
added ring buffer
Magnus Auvinen
2008-02-02
added laser weapon
Magnus Auvinen
2008-02-02
cleaned up the console code. added the ability to tune the game in runtime.
Magnus Auvinen
2008-02-02
removed redudant constant
Jakob Fries
2008-02-02
should compile on windows now
Jakob Fries
2008-02-01
removed wrongful dependency
Jakob Fries
2008-01-30
animated console, added log messages for team changes and ctf flag events
Jakob Fries
2008-01-29
more cleanups
Magnus Auvinen
2008-01-29
disabled alpha and stencil
Magnus Auvinen
2008-01-29
large update. cleaned up some code. added new effects for almost everything
Magnus Auvinen
2008-01-20
fixed so that the lexer handles negative ints
Magnus Auvinen
2008-01-20
fixed bug when switching fast from internet and lan tabs
Magnus Auvinen
2008-01-20
fixed collision bug with player <-> player
Magnus Auvinen
2008-01-20
fixed small errors in memheap
Magnus Auvinen
2008-01-19
fixed envelope crashbug
Magnus Auvinen
2008-01-19
some missed files
Magnus Auvinen
2008-01-19
Moved fonts to data dir
Jakob Fries
2008-01-19
fixed so that the client can handle external images
Magnus Auvinen
2008-01-19
support for external images in the map editor
Magnus Auvinen
2008-01-19
fixed naming of images
Magnus Auvinen
[prev]
[next]